I got a chance to interview HEX Lead Developer Dan Clark at GenCon. You can catch the RAW UNEDITED (I’ll take a pass at editing it, transcribing it, and reducing the background exhibit hall noise once GenCon is over) audio on SoundCloud. We discussed a wide range of topics including:
- Dan’s GenCon experiences throughout the years
- His thoughts on interacting with the KickStarter backers
- How much time he gets to play/test Hex, his favorite deck types and cards
- Some interesting thoughts on a number of game design-related areas:
- Novel Mechanics
- Not letting his personal preferences impact the overall design
I hope you’ve enjoyed the GenCon interviews as much as I did chatting with the CZE folks. I wanted to provide Hex-related information, but I was also interested in finding out about the guys behind the game. Hopefully I accomplished that.
I’m planning to post a summary of GenCon today or tomorrow – check back to read that. And, as always, enter our giveaway! It takes less than a minute and you could win an iPad, flights to/from HexCon, or Set 1 Boosters.
