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Hex Vault - a Hex: Shards of Fate Fan Site

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Hex Vault is at DragonCon! I’m planning to post interviews with the CZE folks, audio recordings of the Hex-related panels (MMO Design, Kickstarter, PVP, and PVP), and anything else that might be of interest to the Hex community…

 

Stay tuned…

Hands up all those who think Chris (the only guy in the puppy pen) should be fixing bugs in the HexTCG UI rather than playing with puppies?

 

Just kidding, Chris! :) You definitely deserve a break after your superhuman efforts at GenCon…

 

Here is Part 2 (of 2) of Funktion’s review of everything Hex-related at GenCon:

 

 

Some of the topics discussed:

  1. Hex Vault Announcement
  2. Initial Impressions of HexTCG
  3. Standout Decks & Cards
  4. Portensio of Avon Giveaway – subscribe to FunktionFails on YouTube!

 

Enjoy! Enter our iPad/HexCon and Jadiim Sleeves giveaways!

This week’s Kickstarter update mentioned that we should start to see some of the extended art assets in the relatively near future. BossHoss uncovered the earliest extended art preview we know about (Pack Raptor) from a video released quite some time ago:

 

Pack Raptor Extended Art

Pack Raptor Extended Art

 

I’m really excited to see more of the extended art in the coming weeks. especially for many our little Shin’hare friends.

 

What cards are you most excited to see the extended art for? Feel free to leave your thoughts in the comments below.

 

And… remember to enter our giveaways!

High quality images of Uruunaz and Jadiim were hiding out amongst all of fantastic images of Zeedu on the Dragon Lord USB drive. Zakiir was also there – I hadn’t planned to spoil his art (even though 40+ people have the image) until I realized he’d already been revealed on The Wrath of Zakiir (thanks for the tip, Icepick). So, here you are – a high quality image of Zakiir, the Ruby Dragon:

 

Zakiir, the Ruby Dragon

Zakiir, the Ruby Dragon

 

Image is a copyrighted work of Cryptozoic Entertainment (CZE), © 2013 All Rights Reserved.

 

Here is Part 1 (of 2) of Funktion’s review of everything Hex-related at GenCon:

 

 

Some of the topics discussed:

  1. Hex PTRs
  2. Tournament Cash Prizes
  3. Gold Sinks
  4. Guilds vs. Teams
  5. PVE Content
  6. Funktion’s Conversations with Ben (and there were many!)
  7. Dragon Lord Dinner – Zeedu
  8. Portensio of Avon Giveaway Coming Soon!

 

Enjoy! Enter our iPad/HexCon and Jadiim Sleeves giveaways!

 

Jinuyr has very kindly provided me the video he took of Cory’s speech at the GenCon Dragon Lord dinner. Here it is:

 

 

There’s still time to enter our giveaway!

I got a chance to have a conversation HEX Lead Developer Dan Clark at GenCon. We discussed a wide range of topics including:

  1. Dan’s GenCon experiences throughout the years
  2. His thoughts on interacting with the KickStarter backers
  3. How much time he gets to play/test Hex, his favorite deck types and cards
  4. Some interesting thoughts on a number of game design-related areas:
    • Novel Mechanics
    • Not letting his personal preferences impact the overall design

You can find the audio in this post. Here’s the full transcript:

Read more »

Princess Cory

Princess Cory

 

I got a chance to have a conversation the Man, the Myth, the Legend – Mr. Cory Jones – at GenCon. We discussed a wide range of topics including:

  1. Cory’s GenCon experiences throughout the years
  2. His thoughts on interacting with the KickStarter backers
  3. How much time he gets to play/test Hex, his favorite deck types and cards
  4. Some interesting thoughts on a number of PVE-related areas:
    • Gold Sinks
    • Rewarding players for recruiting other players
    • Spectral Lotus in PVE Tournaments

You can find the audio in this post. Here’s the full transcript:

Read more »

I got a chance to have a conversation HEX Game Designer Ben Stoll at GenCon. We discussed a wide range of topics including:

  1. Ben’s GenCon experiences throughout the years
  2. His thoughts on interacting with the KickStarter backers
  3. How much time he gets to play/test Hex, his favorite deck types and cards
  4. Some interesting thoughts on a number of game design-related areas:
    • Resources, and what sets HEX apart
    • Set 2 Sapphire Dragon
    • The “ambush” mechanic
  5. Motivations for working on HEX

You can find the audio in this post. Here’s the full transcript:

Read more »