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Hex Vault - a Hex: Shards of Fate Fan Site

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Princess Cory

Princess Cory

 

I got a chance to have a conversation the Man, the Myth, the Legend – Mr. Cory Jones – at GenCon. We discussed a wide range of topics including:

  1. Cory’s GenCon experiences throughout the years
  2. His thoughts on interacting with the KickStarter backers
  3. How much time he gets to play/test Hex, his favorite deck types and cards
  4. Some interesting thoughts on a number of PVE-related areas:
    • Gold Sinks
    • Rewarding players for recruiting other players
    • Spectral Lotus in PVE Tournaments

You can find the audio in this post. Here’s the full transcript:

Read more »

I got a chance to have a conversation HEX Game Designer Ben Stoll at GenCon. We discussed a wide range of topics including:

  1. Ben’s GenCon experiences throughout the years
  2. His thoughts on interacting with the KickStarter backers
  3. How much time he gets to play/test Hex, his favorite deck types and cards
  4. Some interesting thoughts on a number of game design-related areas:
    • Resources, and what sets HEX apart
    • Set 2 Sapphire Dragon
    • The “ambush” mechanic
  5. Motivations for working on HEX

You can find the audio in this post. Here’s the full transcript:

Read more »

Hex: Shards of Fate

The game was amazing! The Hex UI is little buggy in places, but mostly beautiful, very responsive, and a dream to play. I was still learning (i.e. making stupid mistakes) minor things about how certain cards had been implemented and needed to be used at the Con, but I’d imagine a solid day playing in the comfort of my own home would get through most of that process.

What about the decks? I really liked the Ruby Burn deck (fast and simple), the Bunnies (so many bunnies, so much carnage!), and the Sapphire Tempo deck (I ran, ran so far away…), but I ended up being beaten enough by the Inspire-based Diamond/Ruby deck that I’d bet that it was probably the best deck of those available to us (having originally been convinced Burn Baby Burn was the way to go).

Overall, I’d be happy if Alpha was the version of the software we got to play at GenCon. But, since we’re probably 4-5 weeks away from the Alpha build, I’m betting the UI and Game will be much improved again by the time we play again.

 

 

Hex: Shards of Fate

Hex: Shards of Fate

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Jadiim Sleeves (GenCon Exclusive)

Jadiim Sleeves (GenCon Exclusive)

 

Dan Clark, Lead Developer

Dan Clark, Lead Developer

 

I got a chance to interview HEX Lead Developer Dan Clark at GenCon. You can catch the RAW UNEDITED (I’ll take a pass at editing it, transcribing it, and reducing the background exhibit hall noise once GenCon is over) audio on SoundCloud. We discussed a wide range of topics including:

  1. Dan’s GenCon experiences throughout the years
  2. His thoughts on interacting with the KickStarter backers
  3. How much time he gets to play/test Hex, his favorite deck types and cards
  4. Some interesting thoughts on a number of game design-related areas:
    • Novel Mechanics
    • Not letting his personal preferences impact the overall design

 

I hope you’ve enjoyed the GenCon interviews as much as I did chatting with the CZE folks. I wanted to provide Hex-related information, but I was also interested in finding out about the guys behind the game. Hopefully I accomplished that.

 

I’m planning to post a summary of GenCon today or tomorrow – check back to read that. And, as always, enter our giveaway! It takes less than a minute and you could win an iPad, flights to/from HexCon, or Set 1 Boosters.

 

Ben Stoll, Game Designer

Ben Stoll, Game Designer

 

I got a chance to have a conversation HEX Game Designer Ben Stoll at GenCon. You can catch the RAW UNEDITED (I’ll take a pass at editing it, transcribing it, and reducing the background exhibit hall noise once GenCon is over) audio on SoundCloud. I’m pretty quiet on a few of the questions because of how we had to set up the interview – it’ll be pretty obvious what the questions were though. We discussed a wide range of topics including:

  1. Ben’s GenCon experiences throughout the years
  2. His thoughts on interacting with the KickStarter backers
  3. How much time he gets to play/test Hex, his favorite deck types and cards
  4. Some interesting thoughts on a number of game design-related areas:
    • Resources, and what sets HEX apart
    • Set 2 Sapphire Dragon
    • The “ambush” mechanic
  5. Motivations for working on HEX

 

We’ll have another interview from GenCon posted tomorrow! If you have specific questions for any of the CZE folks leave a comment and I’ll see what I can do to get you an answer.

 

Remember to enter our giveaway!

 

Hex Vault needs a few good Hex addicts to write and record content for publication on the Hex Vault website. If you have the talent, time, and inclination, send me an email at hex_colin (at) yahoo (dot) com outlining what you think you could contribute, how often, samples of previous work, etc.

 

My hope is to eventually pay content providers for their contributions to Hex Vault – as a result, I’d be interested in what sort of compensation you think would make it worth your while to create original, high quality content.

 

I look forward to hearing from you!

 

Colin

Listen to Hex Vault’s inaugural Podcast!

 

http://www.thehexvault.com/blog/wp-content/uploads/2013/07/HVP-10.mp3|titles=Hex

 

  1. Welcome!
  2. What can you expect from Hex Vault?
    • Hex: Shards of Fate Fan Site
    • Community of like-minded Hex fans
    • Plethora of Hex-Related Content: Original Content – “From the Vault”; and, highlighting the best of the rest of the Hex-related content from around the web – “Exploring Entrath”
      1. Podcasts
      2. Gameplay Videos
      3. Interviews
      4. Articles
      5. Card Reviews
      6. Deck Strategy
      7. Metagame Strategy & Analysis
      8. Convention Coverage & Tournament Reports
        • Starting with Comic-Con 2013 & GenCon 2013
      9. Special Features
        • Producer Benefits “Behind the Scenes”
          • Design a Card
          • Design a Dungeon
  3. Content Discussion
  4. Looking for Content Creators
  5. Website Launch Giveaway
  6. On the next Hex Vault Podcast…
    • Tournament Strategy – Human Performance Elements
  7. Wrap-Up

Giveaway Link

  • Win an iPad!
  • Or roundtrip flights to/from HexCon from ANYWHERE in the world! (subject to availablity of United MileagePlus Saver Awards)
  • Or a brand new Nintendo Wii U 8GB Basic Set (White)!
  • Or Hex MMO/TCG Set 1 Boosters! We’re giving away 1 Set 1 Booster to 100 lucky winners!

Help us publicize Hex Vault and start to build a lasting community in support of Hex: Shards of Fate! You can enter multiple times a day to increase your odds! And there are multiple ways to enter – like us on Facebook, follow us on Twitter, mention us in a Tweet, subscribe to our YouTube channel, subscribe to our Twitch.TV stream, etc. As long as we can verify your social activity, we’ll give you 1 (or more!) entries in the giveaway.

 

What are you waiting for? Enter today! And tomorrow, and the day after…

 

a Rafflecopter giveaway

Welcome to Hex Vault!

 

Things will be a little spartan around here for the next week or so, but expect a big launch (with some incredible giveaways!) in the very near future.

 

I’m in the midst of putting together Hex Vault, a Hex: Shards of Fate information/fan site: blogs, articles, YouTube videos, convention reports, tournament coverage, etc. It will be a week or so before the final logos, website art, etc. are finished and the various sites launch officially, however, these are all the places you’ll eventually be able to interact with Hex Vault:

 

Website: http://www.hexvault.com/

Facebook: http://www.facebook.com/HexVault

Twitter: @HexVault http://www.twitter.com/HexVault

YouTube: http://www.youtube.com/HexVault

Twitch.TV: http://www.twitch.tv/HexVault

 

EDIT: Thank you, Hexizens! All of the booster-granting “Likes” have been claimed! Check out the thread on the Hex Forums to see who picked up extra boosters and/or a Slacker Backer pledge.

 

More to come… Stay tuned!