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Hex Vault - a Hex: Shards of Fate Fan Site

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  • Chris Woods

Gwaer managed to catch up with Chris Woods immediately after the HexTCG PVE Design Panel. He got Chris to answer questions on the following topics (questions sourced from the HexTCG.com forums):

 

  1. Whether or not PVE content would be retired over time
  2. Health pools in raids and alternate loss conditions
  3. Whether or not any equipment would be Bind on Equip (BOE)
  4. Treasure chest contents
  5. PVE progression

 

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Note: the images in the slide show at the top of this post are 4x the size of the ones I posted previously – higher quality card images FTW!

 

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The DragonCon 2013 HexTCG PVE Design panel featured Cory Jones (President & CCO, Cryptozoic), Chris Woods (Magical Creature, Cryptozoic), and Ben Stoll (Game Designer, Cryptozoic). I’ve posted the audio from the panel to SoundCloud. You’ll find quite a few PVE card spoilers (dungeon [Arena of Souls, Information Control] and raid [Vengeful Figment, Ruby Golem, Voodoo Doll, Gront's Favorite Pet]), a walkthrough of the plans for the “Junkyard Dog” dungeon, information about “Pudgington Hallow”, a spirited Q&A session, and much more!

 

You can also see all of the slides (thanks, Cory!) Chris talked to in the slideshow above this blog entry – they are displayed in the correct order starting with the HexTCG Key Art slide and ending with the HexTCG logo. Notably, compared to the PVP panel slides these are much less easier to follow without the context of the panel audio. In a day or two I’ll upload a video to YouTube marrying the audio and the presentation to make it even easier to follow along.

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